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Exploring New Frontiers: Gamification Tools in Higher Ed

Updated: Jan 30

In this exploration, I delve into the transformative power of gamification in design education. During Module 3 of PGCAP Program - META ACADEMIC: Technology, Innovation & Education, my fellow educators and I explored how tools like Gimkit can revolutionize learning experiences.


We conducted experiments across disciplines like Law, Game Development, and Product Design & Communication Design, each yielding unique insights. The outcomes were profound, highlighting increased student engagement, deeper understanding, and heightened motivation.


Challenges emerged too, such as technology proficiency concerns and the need for curriculum alignment. This journey reaffirmed the critical role of adaptability and continuous innovation in education.


My reflections on this pedagogical adventure underscore the importance of an interdisciplinary approach in embracing technology for enriched learning experiences. To delve deeper into our findings and the transformative journey of gamification in education,

I invite you to read the full report in my essay "Meta Academic: Technology Innovation & Education".



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